super: UISwipeGestureRecognizer (on iOS)

SwipeGesture is a concrete gesture recognizer that looks for swiping gestures in one or more directions. A swipe is a discrete gesture, and thus the associated action message is sent only once per gesture. SwipeGestureRecognizer recognizes a swipe when the specified number of touches (numberOfTouchesRequired) have moved mostly in an allowable direction (direction) far enough to be considered a swipe. Swipes can be slow or fast. A slow swipe requires high directional precision but a small distance; a fast swipe requires low directional precision but a large distance.


  • Load() This event is called when the object becames available in the current runtime system.

  • Action() This event is called when the object recognizes its gesture or, in some cases, a change in the gesture.

  • ShouldRecognizeSimultaneously(otherGesture: UIGestureRecognizer): Bool Asks if two gesture recognizers should be allowed to recognize gestures simultaneously. This event is called when recognition of a gesture by either this gesture recognizer or the other gesture recognizer passed as the parameter would block the other gesture recognizer from recognizing its gesture. Note that returning true is guaranteed to allow simultaneous recognition; returning false, on the other hand, is not guaranteed to prevent simultaneous recognition because the other gesture recognizer's event may return true. The default value is false.

  • ShouldBegin(): Bool Asks if a gesture recognizer should begin interpreting touches. This method is called when a gesture recognizer attempts to transition out of the GestureRecognizerState.Possible state. Returning false causes the gesture recognizer to transition to the GestureRecognizerState.Failed state. The default value is true.

  • ShouldReceiveTouch(touch: UITouch): Bool Ask the delegate if a gesture recognizer should receive an object representing a touch. The default value is true.

  • Unload() This event is called when the object has been removed from the current runtime system (but not yet deallocated).


  • var numberOfTouchesRequired: Int The number of touches that must be present for the swipe gesture to be recognized. The default value is 1.

  • var direction: SwipeGestureRecognizerDirection The permitted direction of the swipe for this gesture recognizer. The default direction is SwipeGestureRecognizerDirection.Right.

  • var objectName: String The name of the object.



  • .Down
  • .Left
  • .Right
  • .Up